Kepler's laws of Planetary Motion:

Kepler developed, using Tycho Brahe's observations, the first kinematic description of orbits, Newton will develop a dynamic description that involves the underlying influence (gravity)

click here to see the inner SS orbits

click here to see the outer SS orbits

click here to see orbits of equal or near equal mass objects


Newton:

Newton expanded on the work of Galileo to better define the relationship between energy and motion. In particular, he developed the following concepts:

Example: Cars and Trucks on Ice!

A corollary to Newton's ideas was the so called Clockwork Universe model. A concept that states that the total momentum of the Universe is conserved, interactions redistribute the momentum, but the total never changes. In this model, God only starts the clock (initial cause), then it runs by itself for the rest of time.


Newton's laws of motion:

From Newton's 1st law we know that an object travels in a straight line unless acted upon by an external force. A circular orbit is clearly not a straight line, what is the force? Newton showed that the planets are acted on by the force of gravity arising from the Sun.

Each orbit is a constantly changing velocity where gravity adds a small ``delta-vee'' at each moment. This ``delta-vee'' is what produces the elliptical curvature that is the orbit.


Newton's Law of Universal Gravitation:

Galileo was the first to notice that objects are ``pulled'' towards the center of the Earth, but Newton showed that this same force (gravity) was responsible for the orbits of the planets in the Solar System.

Objects in the Universe attract each other with a force that varies directly as the product of their masses and inversely as the square of their distances

All masses, regardless of size, attract other masses with gravity. You don't notice the force from nearby objects because their mass is so small compared to the mass of the Earth. Consider the following example:


Vectors:

Newton went beyond his simple laws of motion and gravitation to develop a whole set of mathemathics to describe and calculate orbits. Today we can this mathematics calculus. The key to calculus is the use of vectors. A vector is a quantity that has both magnitude and direction. It is typically represented symbolically by an arrow in the proper direction, whose length is proportional to the magnitude of the vector. Although a vector has magnitude and direction, it does not have position. A vector is not altered if it is displaced parallel to itself as long as its length is not changed.

Because vectors are different from ordinary (i.e., scalar) quantities, all mathematical operations involving vectors must be carefully defined. If vector A is added to vector B, the result is another vector, C, written A + B = C. The operation is performed by displacing B so that it begins where A ends. C is then the vector that starts where A begins and ends where B ends.

Vector subtraction is defined by A - B = A + (-B), where the vector -B has the same magnitude as B but the opposition direction. A vector may be multiplied by a scalar. Thus, for example, the vector 2A has the same direction as A but is twice as long.

Newton applied vectors in terms of force. A body is added on by a vector force as shown above. Forces can be added just like vectors, so that force 1 and force 2 add together to produce the total force, F. Total force F can also be broken into components x and y that correspond to the forces in the x and y directions (for example, along a road and with gravity).

A particle moving with constant velocity v suffers a displacement s in time t given by s = vt. The vector v has been multiplied by the scalar t to give a new vector, s, which has the same direction as v but cannot be compared to v in magnitude (a displacement of one metre is neither bigger nor smaller than a velocity of one metre per second). This is a typical example of a phenomenon that might be represented by different equations in differently oriented Cartesian coordinate systems but that has a single vector equation (for all observers not moving with respect to one another).

For a particle of mass m, a force is applied with results in an accerlation a. The accerlation changes the velocity vector by a small amount, delta v, every interval of time, delta t. This results in trajectories, a vector map of the changes in position from an origion, the vector x and the velocities, vector v.

With vector calculus, Newton was able to develop a cosmology which included the underlying cause of planetary motion, gravity, completed the solar system model begun by the Babylonians and early Greeks. The mathematical formulation of Newton's dynamic model of the solar system became the science of celestial mechanics, the greatest of the deterministic sciences.

Although Newtonian mechanics was the grand achievement of the 1700's, it was by no means the final answer. For example, the equations of orbits could be solved for two bodies, but could not be solved for three or more bodies. The three body problem puzzled astronomers for years until it was learned that some mathematical problems suffer from deterministic chaos, where dynamical systems have apparently random or unpredictable behavior.